Director of Immersive Platforms Storytelling at The New York Times | #VR #AR #XR #NYTVR
Graham’s work on Source
Articles by Graham
How We Made Vigils in Paris, a VR Story
Inside the development and production of the paper’s first in-house VR filmPosted on
On November 20, the New York Times released “Vigils in Paris”—a virtual reality film that captured a city in mourning after the terror attacks a week earlier. It was the first VR project from the Times produced completely in-house. Graham Roberts, senior graphics editor at the Times, spoke with us over email about how they made it, and what the future of VR looks like.
How We Made Snow Fall
A Q&A with the New York Times teamPosted on
Reporters, designers, developers, and editors who worked on the NYT’s Snow Fall explain how they pulled it off.